@startuml
sprite $sliders_h [48x48/16] {
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}


!define FA5_SLIDERS_H(_alias) ENTITY(rectangle,black,sliders_h,_alias,FA5 SLIDERS_H)
!define FA5_SLIDERS_H(_alias, _label) ENTITY(rectangle,black,sliders_h,_label, _alias,FA5 SLIDERS_H)
!define FA5_SLIDERS_H(_alias, _label, _shape) ENTITY(_shape,black,sliders_h,_label, _alias,FA5 SLIDERS_H)
!define FA5_SLIDERS_H(_alias, _label, _shape, _color) ENTITY(_shape,_color,sliders_h,_label, _alias,FA5 SLIDERS_H)
skinparam folderBackgroundColor<<FA5 SLIDERS_H>> White
@enduml